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HeavyM 2.4.1 on Mac os Monterey with Apple M1

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4 comments

  • Official comment
    Support

    Hi everyone,

    Sam, Cristian, thanks a lot for sharing your findings!

    We've run some tests on our side too with HM 2.5 and haven't found any issue that would make us advise against updating to Monterey, so you can go ahead.

    Have a nice day.

    PS: additionally, on the topic of OS update, we've also ran some tests on Windows 11 with HM 2.5 and can announce the compatibility too.

  • Claire

    Hello Cristian,

    Our technical team is currently testing the software on Mac OS Monterey and Windows 11.
    We will keep you posted as soon as possible to confirm compatibility with HeavyM 2.

    In the meantime, we still advise you to stay on Big Sur if you want to use HeavyM 2 during your shows.

    Have a great day,

    Claire

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  • Sam .Warren

    Hi Christian,

    I'm using heavym2 V2.5, MacOs Monterey on a 2021 14inch macbook pro m1 pro with 16gb ram and its working absolutely fine.

    Not as many kernel level changes as in big sur so any compatability work done previously seems to have maintained stability. I

    've had 1 crash when i closed the screen and came back to it after a few hours.  I can output to all 3 projectors without issue from a single machine and edge blending + warping are working as expected.  GPU intensive shaders on my old 2015 machine now run like butter on this beast; 120fps on a generative desert scape. Also ISF editor is running fine for converting shaders to FS. I'm sure there are bugs and problems but there is with every bit of software and none of the ones ive found so far have been too impactful

    Hope this helps,

    Sam

    2
  • Cristian

    Hi Sam.
    Great setup!
    Thanks for a reply. That was what I wanted to hear! Use HeavyM 2.5 with Apple M1 and Mac OS Monterey without losing anything! Maybe I upgrade to Monterey I would like to try the new Air function of video streaming between iPhone and MacBook

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